












Sculpt of Orc created in Zbrush.
High Poly mesh data only, no UVs, no textures;
Available formats:
-ZTL V1 (Not optimized);
52 million polygons
46 correctly named subtools
-ZTL V2 (Optimized, triangulated with decimation master);
10 Correctly named subtools;
4 million polygons;
-OBJSeparated by groups;
Exported from Zbrush with smooth normal option;
4 million polygons
-FBX
Separated by objects (importing in Zbrush as a subtools);
Added Extended Commercial License;